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Rez Research
i am not writing a proper readme rn. this is a page that can link to the other research notes when they exist in their places.
this will be worked on as i work on it. i make no promises as to how fast that will be, or whether i stay focussed on the same thing all the time. uploading as i go for my own benefit.
for now i am researching Rez build 836, as it is easier to debug. notes will be adapted for the final Dreamcast version when i am ready.
don't forget to uwaa
Audio
- FPB (Effect Program Bank)
- MDP
- MID (Midi and KMD0 Appended Mute Numbers)
- MLT (Multi Layer Bank)
- MPB (Midi Program Bank)
- MPP
- STM (Streaming Audio)
- STP
Graphics
- NB (Ninja Model Bank)
- PVM (PVR Texture Bank)
Misc
- DAT
- EVE (Mainflow Event Data)
- KTF (KMD0 Unk Data)
- PAK (Maxi Pak Data)
- PAS (Pass Data)
- PB
- PMM
- REP (Replay Demo Data)
Internal Modules
1ST_READ.BIN (Main Program)
External Modules
Stages
Guides
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